How to Build Repeatable Processes for Agency Deliverables
Every project is custom. Every client is unique. That's what clients pay for - tailored solutions.
But within that customization, there's repetition. A website redesign follows a similar process whether it's for a dentist or a nonprofit. A brand launch has similar phases whether it's a startup or an established company.
Repeatable processes are what make agencies profitable. They let you estimate accurately, execute consistently, and scale without chaos.
This post covers how to build repeatable processes that work for custom work.
Why Repeatable Processes Matter
Without repeatable processes:
- Estimates are guesses. You under-estimate, lose money. You over-estimate, lose clients.
- Execution is inconsistent. Some projects are great. Others are mediocre. Quality depends on who's working on it.
- Scaling is impossible. More projects means more chaos, not more profit.
- New team members take weeks to become productive. You haven't documented how you do things.
- Time gets wasted on decisions already made. Every project reinvents the wheel.
Repeatable processes fix all of this.
How to Document Repeatable Processes
Step 1 - Identify Your Core Deliverable Types
What do you actually deliver? Websites? Brands? Apps? Marketing campaigns?
Most agencies deliver 3-5 core deliverable types. List them.
For a web agency, it might be:
- Website redesigns
- E-commerce implementations
- WordPress setups
- SEO audits
For a design agency, it might be:
- Logo and brand identity
- Website design
- Print collateral
- Packaging design
Start with your core types. You'll add variations later.
Step 2 - Map the Phases
For each deliverable type, what are the major phases?
For a website redesign:
- Discovery
- Strategy and Structure
Development 5. Post-launch Support
For a brand identity:
- Discovery Interview
- Mood Board Creation
Concept Development 4. Refinement and Feedback Loops 5. Final Deliverables 6.
Brand Guidelines 7. Handoff and Training
Write these down. These become your project backbone.
Step 3 - Define Deliverables Per Phase
For each phase, what's actually delivered?
Discovery phase:
- Discovery interview notes
- Competitive analysis document
- Current state assessment
- Goals and objectives document
Strategy phase:
- Sitemap
- User journey maps
- Information architecture
Design phase:
- Wireframes
- Visual designs
- Component library
Write these down. During project execution, you won't debate what should be delivered. It's documented.
Step 4 - Create Templates
For each deliverable, create a template. A discovery interview template. A competitive analysis template.
Wireframes in Figma. Component library starter in Sketch.
Templates do several things:
- They speed up initial creation. You're not starting from blank.
- They ensure consistency. Every discovery document has the same sections.
- They show team members what good looks like. New designers see the standard.
- They prevent scope creep. The template defines what's included.
Step 5 - Document the Workflow
How does work flow from phase to phase? Who signs off? What's the approval process?
Example workflow:
- Kickoff meeting (client, project manager, core team)
- Discovery (designer, strategist, developer as needed)
Discovery review (internal alignment, client presentation) 4. Strategy work (PM-led with designer input) 5. Strategy review (client, internal stakeholders) 6.
Design (designer-led) 7. Design review (1st round with PM, 2nd round with client) 8. Development (developer-led, designer available for questions) 9.
Development review (internal QA, client testing) 10. Launch (coordinated by PM, with team support)
Document who's involved at each step. Document what approval looks like. Document when decisions get made.
Step 6 - Create Checklists
For each phase, create a checklist. What needs to happen?
What gets approved? What's the exit criteria?
Design phase checklist:
- Desktop designs complete
- Mobile designs complete
- Interaction patterns documented
- Component states defined
- Accessibility review (color contrast, etc.)
- Client feedback incorporated
- Design handoff to development
Checklists prevent things from falling through cracks. They make sure quality is consistent. They're especially valuable when team members rotate on projects.
Step 7 - Build Time Estimates
For each phase, how long should it take?
Website redesign time estimates:
- Discovery: 20 hours
- Strategy: 15 hours
- Design: 60 hours
- Development: 120 hours
- Testing: 15 hours
- Launch: 8 hours
Total: 238 hours (roughly 6 weeks for a full team, or 3 months for a small team)
Having estimates makes bidding easier. It also prevents you from getting surprised mid-project.
Making Templates Actually Work
Templates fail if:
They're too generic. A template that works for all website redesigns probably works for none. It's too broad.
They're too rigid. Your templates should be starting points, not straightjackets. Different projects need variations.
Nobody uses them. Templates gathering dust on a shared drive aren't helping. Make templates the default starting point.
They're out of date. Processes evolve. Templates get outdated. Review them quarterly. Update them.
Best practices:
- Make templates part of project kickoff. The PM opens the template for every new project.
- Train team members on how to use templates. New designers need to understand the design template.
- Have clear guidance on when to deviate. If a project is significantly different, document why the template doesn't apply.
- Update templates based on learnings. If every project deviates on the same thing, the template needs updating.
Example - Website Redesign Template
Here's what a real website redesign template might include:
Discovery Phase
- Discovery interview template (questions, format)
- Analytics review checklist
- Competitive analysis template
- Current site audit template
Strategy Phase
- Sitemap template (in Lucidchart or Figma)
- User journey template
- IA documentation template
- Strategy presentation template
Design Phase
- Wireframe template (in Figma, with standard components)
- Visual design template (colors, typography, components)
- Responsive breakpoints documented
- Component library template
- Design review checklist
Development Phase
- Development handoff checklist
- Code standards document
- Testing checklist
- Browser compatibility matrix
Launch Phase
- Launch checklist (backups, DNS, testing)
- Performance audit checklist
- Analytics setup checklist
- Post-launch support agreement
All of these should exist before you start a project. The project manager uses them on day one.
Scaling With Repeatable Processes
Once you have repeatable processes:
You can estimate accurately. You know how long each phase takes. Estimates are based on data, not guesses.
You can scale without chaos. New projects follow the same process. New team members learn the process. Quality stays consistent.
You can assign projects flexibly. Different team members can execute the same project type because the process is documented.
You can identify bottlenecks. If design always takes longer than estimated, you know where to focus improvement.
You can train efficiently. New team members learn the process, not each project from scratch.
Frequently Asked Questions
What if every project is truly unique? Parts of it are. But the phases and deliverables are usually similar. Find the 80% that's repeatable. Leave 20% for customization.
How do you handle custom requests that don't fit the template? Document them. If you get the same request three times, add it to the template. Templates evolve as you learn.
What if templates make work feel formulaic? Good templates are a starting point, not the end point. A great designer uses the template but makes it their own. The template prevents decisions that are already made, not creative decisions.
How do you keep templates updated? Quarterly review. At the end of each quarter, ask: "What changed about how we work?" Update templates accordingly.
What tools should you use for templates? It depends. Design templates live in Figma. Documentation lives in Google Docs or a wiki. Checklists live in your PM tool. Use what your team already uses.
How do you get team members to actually use templates? Make it automatic. The PM creates a new project from the template. The designer uses the design template. Make it the path of least resistance.
Can tools like Huddle help with process management? Huddle aggregates tasks across tools, so if your processes span multiple PM systems, Huddle gives visibility. But for documenting processes themselves, you'll use PM tools, design tools, and documentation tools.
Repeatable processes are the difference between an agency that grows and one that's stuck at small. Invest in them.
Invest in templates, checklists, and documentation. Your profitability will thank you.